DE BELLIS MULTITUDINIS PDF


De Bellis Multitudinis (DBM) is a set of wargames rules. It is a set of wargame rules written by the Wargames Research Group in England. They function by. De Bellis Multitudinis (DBM) is probably the most played set of rules for the hobby of ancient and medieval wargaming today, for the period BC to AD. De Bellis Fantasticus is a set of supplemental DBM rules published by Keep Wargaming. Requires use of DBM or later. The supplement was written by.

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As it turned out there was considerably more. Either way it is a blog on tabletop wargames, board games and megagames.

The start of a collection of armies that permit the morphing of a number of different forces from around the time of the fall of Rome to the time of the early Byzantine Empire. Elements fight each other and combat outcomes are against the element.

De Bellis Multitudinis Version 3.0, softback miniatures rules

The level of micro management has come under criticism due to the way each individual element can be moved independently rather than being grouped into units. This army has some natural or rather historical opponents from the armies listed in the morphable armies below: Unfortunately, these were not funded out of a windfall. So, the following armies can be morphed from the figures above:. Partly this is due to the fact that moving backwards into the Classical Period, we have more people shaving and therefore less Hairy Barbarians.

De Bellis Multitudinis – Thomo’s Hole

The rules allow armies to be chosen from published Belis Lists in 4 books, with about different army lists in total – but many more once all the in-list variants are taken into account using a points system to select roughly equal armies if required. Notify me of new posts via email. Notify me of new comments via email. As I get around to completing them, they will be moved to the top of this document. Notes about the army I was hoping to be currently working on. Competition games are typically played from to points, club games are typically to points.

It is the big battle development of De Bellis Antiquitatis. Sign In Don’t have an account? Since first writing this list, the authors multituidnis DBM have gone their separate ways. Phil Barker had grown increasingly unhappy with the way that those constraints were being used by players to block actions that would in reality have been possible. Although the game is designed to be used between historical enemies the level of abstraction, standardised army lists, and points system allows players to pit 5, years worth of opponents against each other with fairly believable outcomes in the main.

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The model warrior Wargaming. The armies are usually played in 15mm or 25mm scale, though 6mm and 54mm are used.

Early Ostrogothic, Herul, Sciri or Taifali. As well as friendly games, DBM competitions are played worldwide – including a truly global World championship.

De Bellis Multitudinis Version , softback miniatures rules – The Shop on the Borderlands

This morph requires figures from the Gothic forces as well as the Franks. You really have to hate shows. A point army is typically an army of between about 50 and 80 elements, or about – figures in total a Regular, mainly mounted army like a Mongol force is more expensive per element, whereas one based more on Irregular foot troops such as the Anglo-Saxons at Hastings is cheaper per element and thus much larger.

Each troop type has its strengths and weaknesses, expressed by their movement rates and restrictions, their combat factors, their ability to support other friendly troop types in combat, and how they respond to victory and defeat versus other types of opposing troops. Email required Address never made public. There is a natural opponent to this army in the morphable armies below. If you are curious about an army, note that there will be an article about them at some time on the site.

Post was not sent – check your email addresses! Grades such as Superior, Ordinary and Inferior troops are designed to reflect relative efficiency compared to contemporary opponents, and reflect morale, equipment, mounts, and training. Elephants, Chariots, Artillery and Naval are 1 model per element, representing varying numbers of that type – for example 16 elephants or 25 chariots.

DBM De Bellis Multitudinis

The frontage width of the element base is standardised for all troop types, the depth and number of troop models on it varies by formation type light infantry – or psiloi in DBM terminology – have 2 men per base, cavalry 3, heavy infantry 4 etc Troop scale is not stated specifically, but as a the range of troops in an element ranges from toand mutlitudinis number of figures from 2 to 4, an assumed bellix of c 1: Combat can be either distant or close, with only a minority of troop types being able to conduct the former.

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His website has some introductory tactics plus essays on a couple of armies he finds particularly appealing. Again, the comments applied to the West Frankish list above applies to the East Franks as well. DBM also broke with ancients ruleset tradition by defining troop types by function – defining troops as bladesmen rather than Roman legionaries for example – allowing a higher level of abstraction to be used across 5, years of warfare.

Since originally writing this, I have started adding figures to the stock collection to allow the making of an Axumite force. The figures were painted by Tony Barr and I guess his daughter. In addition it defines Superior, Ordinary and Inferior troops not just by training and morale but also by battlefield effectiveness. This ability to match wildly disparate armies has always been a major part of the allure of ancient and medieval wargaming to some players, much to the horror of those gamers who believe that only historical battles or at least much smaller spans of history can be accurately simulated.

The wording of the rules has also come under criticism and their clarity unfavorably contrasted with other rules. There are details of the various armies I have, lists of them, painting details for them and the odd photo of them.

Troop scale is not stated specifically, but as the number of troops represented by an element ranges from toand the number of figures used to represent them ranges from 2 to 4, an assumed scale of c 1: It is a set of wargame rules written by the Wargames Research Group in England.

From Wikipedia, the free encyclopedia. By continuing to use this website, you agree to their use. You are commenting using your WordPress. They function by abstracting the tactics of individual soldiers or small tactical groups into a larger series of events. The player can move only the number of blocks of units that have been thrown.

The painting for this has now been completed. This was originally constructed as an Ostrogothic Army but can provide some of the variations mentioned in the list.

Figures from here also allow for a lot of morphing with the Goths mentioned above.